• Year: 2021
  • Duration: 4 months
  • Teamsize: 3
  • Main Task: Gameplay Programming
  • Made with: Unity3D

  • 3D Shooter set in space

This is a first playable prototype from our current game, made for university. It's a real-time strategy, shooter kind of game. It's set in space where the player is in charge of a space station. Their task is to protect the planet from space debrie by shooting it. With limited ressources the player needs to take into consideration which debrie to shoot in order to restore different ressources.